The Divine Houses

(Completed Canon, recorded beneath the Serpent-Moon by the Silent High Witch)


“And the heavens unfurled their alphabet of fire; each letter bore a House, and each House bore a god.”

A – House of Asimera

The Loomed Dawn, First Settlements, Cradle of Renewal

Town of Aisley

  1. The gypsy spirit of the forest.
  2. Sigil: The Amulet of Shadows.
"Asimera, weave me again when I am torn;
make my ashes remembering morning."

B – House of Baelor

The Whispering Wells, Sanctuary of Secrets

Town of Baylee

"Baelor of the Deep, drink my silence;
Return only what truth may bear."

C – House of Caldris

The Storm-Crowded Citadel, Seat of the Iron Wing

Town of Crandall

"Caldris, hammer my will straight let my
word strike true and return clean."

D – House of Divyne

The Perfumed Mirage, Goddess of Dteams and Doubt

Town of Divinity

"Divyne, sweet liar of peace, let my dream
be sharper than any doubt."

E – House of Elvyine

The Silver Grove, Keeper of Roots and Moonlight

Town of Elvyn

"Elvyine, whisper through my bones; let my 
death feed what I once loved."

F – House of Freyara

The City of Choirs, Where Dawn, Never Ends

Town of Freya

"Freyara, tune me to the light; break me,
that I may sing pure."

G – House of Gasfayne

The Ember Mines, Cathedral of the Deep Flame

Town of Gasfan

"Gasfayne, burn steady in my marrow; make
the dark my anvil."

H – House of Huethel

The Cloistered Crossroads, Silent Monastery of Light and Shadow

Town of Huetown

"Huethel, bind my truth in silence; let even
light forget my name."

I – House of Iotraea

The Leviathan Dancer, Lord of Sea and Storm Song

Town of Iotra

  1. His laughter births whirlpools; his sorrow rain.
  2. His sigil: The Broken Compass.
"Iotraea, turn me until I am found again."

J – House of Johnsnyr

The Laughing Mask, Trickster of Riddles and Revelation

Town of Johnsny

  1. The jester who teaches truth through jest.
  2. Sigil: The Glass Jar.
"Johnsnyr, riddle me toward my own reflection."

K – House of Kenttraea

The Serpent Gate, Guardian of Witch Blood and River Spirits

Town of Kenttra

  1. Born from the Serpent-Moon’s scale.
  2. Sigil: The Coiled Veve.
"Kenttraea, open me to what crawls within 
my soul."

L – House of Lakewellis

The Tide Scholar, Keeper of Depth Wisdom and Salt Glass

Town of Lakewell

  1. She binds knowledge in pearls.
  2. Sigil: The Shattered Lens.
"Lakewellis, teach me to see through the
water's lie."

M – House of Middtalar

The Giant Herald, Guardian of Valor and Memory Stone

Town of Middtales

  1. His steps carve valleys; his breath shapes echo.
  2. Sigil: The Stone Horn.
"Middtalar, raise where I have fallen."

N – House of Nimbor

The Veiled Rogue, God of Smoke and Disguise

Town of Nimble

  1. Patron of thieves and lost causes.
  2. Sigil: The Twin Masks.
"Nimbor, hide me in the honest lie."

O – House of Orren

The Boneforge Valley, Dominion of Ogres and Flesh-Kin

Town of Oliver

  1. A valley of iron towers and thunderous hearts, where ogres and their human kin toil side by side.
  2. The smoke carries the scent of sweat and prophecy.
  3. Each child bears two shadows – one human, one not.
"In Oliver, strength is not muscle but mercy
between monsters."

P – House of Praelis

The Sunken Sanctum, Kingdom of Merfolk and Tideborn Blood

Town of Pearle

  1. Beneath the glass sea sleeps Pearle, the drowned cathedral of light.
  2. Its spires sway like coral, and songs are carried through bubbles that never burst.
  3. The merfolk guard relics of sunken gods, their scales shining with prayer.
"Pearle breathes where no lungs dare,
dreaming the sea awake."

Q – House of Quorra

The Shadow Quarantine, City of Bound Darkness

Town of Quafer

  1. The sun dares not touch Quafer; it is sealed beneath an eternal eclipse.
  2. Shadows here move without their owners.
  3. Every citizen wears a mirror mask to keep the dark from remembering their face.
"Quafer's night has teeth, but it guards what
the light forgets."

R – House of Rathmor

The Radiant Ruin, Wasteland of Flame and Mutation

Town of Rayden

  1. Once golden with promise, now glowing with decay.
  2. The air hums with ghosts of atoms and fevered light.
  3. The people’s skin glows faintly at dusk – a blessing or curse none can tell.
"Rayden burns to remind the gods what
they left behind."

S – House of Sallowyn

The Sky Frontier, Kingdom of Stars Strangers

Town of Speare

  1. Speare drifts between worlds, tethered only by faith and steel.
  2. Clans of celestial nomads dwell among its silver domes.
  3. Their children are born weightless, speaking languages of starlight.
"Speare sings to the void so the void will not
forget it lives."

T – House of Threnos

The Dust Frontier, City of Spurs and Spirits

Town of Tamale

  1. Tamale is the hymn of the wasteland – all gunfire, laughter, and ghosts.
  2. Its cowhands bless their bullets and baptize their boots in moonshine.
  3. Beneath its saloons sleep ancient desert gods, still thirsty for names.
"In Tamale, the West never ends - it just
reloads its sins."

U – House of Umbrayne

The Infernal Crossing, Purgatory of Fire and Fog

Town of Urne

  1. Urne lies where the dead go to forget they have died.
  2. The streets glow with ember mist, and each doorway opens to another life.
  3. Fallen spirits barter memory for warmth; none leave unchanged.
"Urne burns not to punish, but to purify."

V – House of Vireth

The Emerald Expanse. Jungle of Life and Madness

Town of Verdence

  1. Verdence devours all – explorers, beasts, and gods alike.
  2. Its vines whisper ancient promises in languages older than blood.
  3. The jungle itself chooses who may breathe and who must bloom.
"Verdence remembers what civilization
forgot: hunger is holy."

W – House of Wendral

The Frost Cathedral, Sanctuary of Ice and Solitude

Town of Weinston

  1. Weinston glitters under eternal auroras, where breath turns to crystal prayers.
  2. Its creatures speak through snow, and the hunters carve scripture with the voices of those who froze smiling.
"Wendral forgives all sins; it simply forgets
them in frost."

X – House of Xyphra

The Steel Dominion, Bastion of Tyranny and Machine Faith

Town of Xavier

  1. Xavier’s skyline trembles with factories and sermons broadcast in static.
  2. Its rulers rewrite scripture into laws; its people kneel to the hum of engines.
  3. Hope is rationed like water, and truth is currency none can afford.
"In Xavier, rebellion prays beneath the
noise."

Y – House of Ygrene

The Iron Precinct, City of Crime and Consequence

Town of Yelsen

  1. Yelsen never sleeps – it stalks itself.
  2. Sirens wails as hymns; justice bleeds as currency.
  3. Every alleyway knows the names of both predator and prey.
"Yelsen proves law and sin share the same 
badge."

Z – House of Zerathul

The Marble Horizon, Hellenic Kingdom of Living Gods

Town of Zakia

  1. Zakia rises like dawn reborn – all marble, laurel, and divinity pretending not to age.
  2. Its people live among gods who envy their mortality.
  3. Every statue hums faintly, for none there are truly stone.
"Zakia is paradise remembering it was once
alive."

Twenty-six flames born of the First Alphabet, each mirrored upon the earth. The heavens rest upon their letters, and the serpent coils between them still.

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